The Experience
Ten minutes. One bomb. No second chances.
DETONATE drops teams of two to six into a high-stakes mission where every switch, code, and cut wire brings them closer to disarming the device, or setting it off.
Inspect the unit
Get hands-on before it ships.
Spin the real DETONATE cabinet in 3D: the self-contained, self-resetting unit that drops into just 144 square feet.
- Self-contained, self-resetting cabinet
- 8′ × 3′ game footprint, 144 sq ft total play space
- Runs on a standard 15-amp circuit + Wi-Fi
- Swipe-card ready with zero staff required
The Mission
The Nightshade Network planted a bomb. You have ten minutes.
Players infiltrate a hidden warehouse where the infamous Nightshade Network has armed a device set to level a major city. The mission: break in, work the puzzles, and disarm the bomb before the countdown runs out.
With only minutes to spare, teams think fast, communicate under pressure, and keep their cool all the way to a thrilling finale of smoke, light, and sound.
The Player Journey
From breach to defuse.
Four stages of escalating pressure, engineered to reset itself the moment the last team walks out.
- 01
Breach
The team is briefed and dropped into the warehouse. The clock starts the moment the door seals.
- 02
Decode
Six physical and logic puzzles stand between the operatives and the device. Crack codes, flip switches, cut wires.
- 03
Disarm
Race the countdown to the final sequence: a multi-sensory crescendo of smoke, light, and sound.
- 04
Reset
The game resets itself in under a minute. No staff, no downtime. The next team is already in line.

Multi-sensory
A world that fights back.
4 layers of immersive effects turn a puzzle box into a pulse-pounding mission.
Want to feel it for yourself?
Bring DETONATE to your floor.
Bring the most talked-about attraction in the building to your venue. Explosive profits for under $30k.
